
In particular, Bento adds over 30 bones to the avatar’s hands and avatar’s face, allowing mesh creators to design hands with movable fingers and faces which can be far more expressive. Bento adds a range of new bones the Second Life avatar skeleton, all of which can be rigged and weighted in mesh avatar models, and many can be used for a wide variety of purposes: limbs, wings, ears, tails and more. However, just in case you have missed it. It’s a project I’ve covered extensively in this blog, having been a part of both the closed and open beta phases of the work. Project Bento is – as I’m sure everyone is only too aware – the project to enhance the avatar skeleton for use in mesh models, human and non-human (please note the new bones cannot be used with the system avatar). On Monday, December 5th, Linden Lab announced that Project Bento is now “live” on the main grid following the promotion of the Bento Release Candidate viewer to de facto release status. “Second Life ® is a trademark of Linden Research, Inc.Bento: extending the avatar skeleton – now officially live on the grid! – Removed unnecessary duplicate functionality – Some functional has been reworked? thus facilitating the interface and work – The interface has become more intuitive – there will not be comprehensive blender training – will not be about attaching eyes to bones – Video instruction on binding bones to biped(without hands) – Video instruction on binding bones to humanoids – Video instruction on binding bones to animals – For those who at least once opened Blender

– For those who want to start doing business in Second Life blend and import into Unit圓D.Īdd-on is forbidden to resell. Perfectly compatible if exported to a file. The add-on was tested with Unit圓D engine. Removed extra bones that do not affect how the avatar is. What’s new in version 1.9.5? Youtube – New!!! Release 1.7.1!!!Īdded animal bones. This method is more effective than the one that is designed for attaching bones to avatars. New!!! Release 1.9.5!!!Īdded 2 buttons for linking clothes to avatars. New!!! Release 2.0.8!!!Īdded Bento bones for version Bento. Now they will always be in sight.Ī new version of add-on v1.9.5 has been releasedĪdded 2 buttons for linking clothes to avatars. Two buttons of the three are hidden away in Blender. – Button “Tris to Quads” makes of triangular polygons in square. – The “Separate” button separates the combined mesh. – The “Join” button merges objects into one mesh. It became even easier to tie clothes.Īdded 3 buttons to addon. Note! There is no big difference in the work of the addon for Blender 2.8. Small bugs fixed New!!! Release v3.0.3!!! Only Blender 2.8 for Sansar and SL Bento version. – Add button “Mirror Weight” for addons SL and Sansar. References to lessons on the binding of bones to the animal, to the humanoid, to the bipedal and other material.
#Second life bento skeleton blender how to
After the purchase you will receive a note with instructions on how to get the add-on, links to lessons on installing add-on. As a result, you can quickly bind the bones to avatars and sell in Second Life. Learn the add-on lessons will help, for example, animals, humanoid, two-legged characters.


Add-on is suitable for beginners and experienced, but more for beginners.

To do this, you do not need to know a lot of any tools in the blender. Add-on helps you quickly make the binding of bones to avatars.
